As it levels up, the beams become wider and more powerful the ship fires missiles as well. Ship Type A: has a simple array of rapid-fire energy-beams that spread evenly.There are three ship-types and six player-characters to select from. A maximum of five "P"s can be collected per experience level getting more after this gives extra points instead.Ĭollecting "B" icons increases the number of bombs, to a maximum of 7.Ĭharacters Skull Hornet Pilots & Ships The player can also grab "P" icons to increase the power of the current level gun. The weapon can only level up twice, so after it has achieved its maximum level, 288 experience points will grant the player an extra bomb. This is analogous to experience points and levelling up in role playing games. For every 288 experience points gained, the main gun will 'level up', becoming much stronger. One button (Fire) shoots the main guns, and the other button (Bomb) releases a smart bomb that spreads huge energy balls all around the player's ship.Īs enemies are destroyed, the player gains experience points that are separate from the score. Batsugun saw an evolution in the use of complex enemy wave and bullet patterns, and player firepower and hit-box.Īs is the standard with most arcade shooters, the player controls their ship with a joystick and two buttons. Heralded by some as the first " manic shooter", Batsugun involved employees who would go on to form and work at Cave and continue to work in this subgenre. The two revisions were released on the Sega Saturn in 1996 as a single package coded by Toaplan offshoot Gazelle. After Toaplan's bankruptcy the Special Version appeared on the secondhand market. The latter named Batsugun Special Version was shown at the AOU ( Arcade Operators Union) show in Japan but was never released as Toaplan slid into bankruptcy. Originally developed for the arcade, Batsugun saw two revisions-the first being released in 1993. Credits | Soundtrack | Codes | Walkthroughīatsugun ( バツグン ?) is a vertically scrolling shoot 'em up hailing from the now defunct Japanese game developer Toaplan.
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